Hololabs
Hololabs
Hololabs
Hololabs

Hololabs Studio

Hololabs Studio

Hololabs Studio

Hololabs Studio

Hololabs Studio Team

Hololabs Studio Team

Hololabs Studio Team

Hololabs Studio Team

We are expanding our development team in order to complete two upcoming F2P titles for mobile platforms. Candidates should have an interest in social, casual and mobile games.

Required skills:

  • Highly organized, self-motivated, with strong problem solving, troubleshooting, and analytical skills;

  • Intimate knowledge of Unity3D;

  • Highly competent in C#: should understand coroutines, events, delegates, singletons, etc.;

  • Experience in game programming concepts: 3D math, colliders, physics, character controllers, GUI, cameras;

  • Experience with some popular Unity3D packages: NGUI, Playmaker, FingerGestures, AStar (path planning), Vectrosity;

  • Can self-manage, work in an agile environment (e.g., SCRUM), and track progress;

  • Familiarity with version control (Git).

Other relevant skills (not required, but nice to have):

  • Design experience (e.g., Photoshop, 3DSMax, Maya, etc.);

  • Experience writing shaders;

  • Animation (Mecanim, animation controllers, rigging and retargeting);

  • Experience developing cloud-hosted applications, working with web APIs, networking, parsing JSON, data persistence, and database/CMS interaction;

  • Knowledge of web application programming (HTML5, responsive UI, RESTful APIs, JSON, AngularJS, Bootstrap, Javascript, jQuery, etc.);

  • Mobile app development (iOS/Android): XCode, C++, NDK, Obj-C;

  • Bilingual (English/French).

Is this you? Get in touch! Send over an email with your CV to info@hololabs.org.

We are expanding our development team in order to complete two upcoming F2P titles for mobile platforms. Candidates should have an interest in social, casual and mobile games.

Required skills:

  • Highly organized, self-motivated, with strong problem solving, troubleshooting, and analytical skills;

  • Intimate knowledge of Unity3D;

  • Highly competent in C#: should understand coroutines, events, delegates, singletons, etc.;

  • Experience in game programming concepts: 3D math, colliders, physics, character controllers, GUI, cameras;

  • Experience with some popular Unity3D packages: NGUI, Playmaker, FingerGestures, AStar (path planning), Vectrosity;

  • Can self-manage, work in an agile environment (e.g., SCRUM), and track progress;

  • Familiarity with version control (Git).

Other relevant skills (not required, but nice to have):

  • Design experience (e.g., Photoshop, 3DSMax, Maya, etc.);

  • Experience writing shaders;

  • Animation (Mecanim, animation controllers, rigging and retargeting);

  • Experience developing cloud-hosted applications, working with web APIs, networking, parsing JSON, data persistence, and database/CMS interaction;

  • Knowledge of web application programming (HTML5, responsive UI, RESTful APIs, JSON, AngularJS, Bootstrap, Javascript, jQuery, etc.);

  • Mobile app development (iOS/Android): XCode, C++, NDK, Obj-C;

  • Bilingual (English/French).

Is this you? Get in touch! Send over an email with your CV to info@hololabs.org.

We are expanding our development team in order to complete two upcoming F2P titles for mobile platforms. Candidates should have an interest in social, casual and mobile games.

Required skills:

  • Highly organized, self-motivated, with strong problem solving, troubleshooting, and analytical skills;

  • Intimate knowledge of Unity3D;

  • Highly competent in C#: should understand coroutines, events, delegates, singletons, etc.;

  • Experience in game programming concepts: 3D math, colliders, physics, character controllers, GUI, cameras;

  • Experience with some popular Unity3D packages: NGUI, Playmaker, FingerGestures, AStar (path planning), Vectrosity;

  • Can self-manage, work in an agile environment (e.g., SCRUM), and track progress;

  • Familiarity with version control (Git).

Other relevant skills (not required, but nice to have):

  • Design experience (e.g., Photoshop, 3DSMax, Maya, etc.);

  • Experience writing shaders;

  • Animation (Mecanim, animation controllers, rigging and retargeting);

  • Experience developing cloud-hosted applications, working with web APIs, networking, parsing JSON, data persistence, and database/CMS interaction;

  • Knowledge of web application programming (HTML5, responsive UI, RESTful APIs, JSON, AngularJS, Bootstrap, Javascript, jQuery, etc.);

  • Mobile app development (iOS/Android): XCode, C++, NDK, Obj-C;

  • Bilingual (English/French).

Is this you? Get in touch! Send over an email with your CV to info@hololabs.org.

We are expanding our development team in order to complete two upcoming F2P titles for mobile platforms. Candidates should have an interest in social, casual and mobile games.

Required skills:

  • Highly organized, self-motivated, with strong problem solving, troubleshooting, and analytical skills;

  • Intimate knowledge of Unity3D;

  • Highly competent in C#: should understand coroutines, events, delegates, singletons, etc.;

  • Experience in game programming concepts: 3D math, colliders, physics, character controllers, GUI, cameras;

  • Experience with some popular Unity3D packages: NGUI, Playmaker, FingerGestures, AStar (path planning), Vectrosity;

  • Can self-manage, work in an agile environment (e.g., SCRUM), and track progress;

  • Familiarity with version control (Git).

Other relevant skills (not required, but nice to have):

  • Design experience (e.g., Photoshop, 3DSMax, Maya, etc.);

  • Experience writing shaders;

  • Animation (Mecanim, animation controllers, rigging and retargeting);

  • Experience developing cloud-hosted applications, working with web APIs, networking, parsing JSON, data persistence, and database/CMS interaction;

  • Knowledge of web application programming (HTML5, responsive UI, RESTful APIs, JSON, AngularJS, Bootstrap, Javascript, jQuery, etc.);

  • Mobile app development (iOS/Android): XCode, C++, NDK, Obj-C;

  • Bilingual (English/French).

Is this you? Get in touch! Send over an email with your CV to info@hololabs.org.

Hololabs would like to acknowledge that we operate in the traditional unceded territory of the Lkwungen peoples, known today as the Songhees and Esquimalt nations.

© Hololabs Studio Inc., 2011-2023

Hololabs would like to acknowledge that we operate in the traditional unceded territory of the Lkwungen peoples, known today as the Songhees and Esquimalt nations.

© Hololabs Studio Inc., 2011-2023

Hololabs would like to acknowledge that we operate in the traditional unceded territory of the Lkwungen peoples, known today as the Songhees and Esquimalt nations.

© Hololabs Studio Inc., 2011-2023

Hololabs would like to acknowledge that we operate in the traditional unceded territory of the Lkwungen peoples, known today as the Songhees and Esquimalt nations.

© Hololabs Studio Inc., 2011-2023